Richer clients need more lvl up girls and with higher beauty. Use more training, items, tattooes and capitalize on their personal tastes.
When a client hates a certain desire you have nothing to do, just keep in mind that the stat is "wasted" and it's better to find a girl that is good on the other stats.
We gonna add support for additional languages later in the year, but besides French and maybe Spanish and Japanese which are the additional languages spoken by the dev team it will have to be community translated.
For some reasons we got flagged as spam for every update since december. I already complained about it in support but the only thing they did was fixing for that time and then pretend it won't happen again which it obviously did.
If you feel still cautious, which is - in the great scheme of things - not the worst opinion on internet, just wait a couple of days the warning will eventually come off. The HTML5 version is fine, it only hates the exe for some reasons.
We seriously did considered it, you are not the first one to ask, but the gameplay (and programming) is at the end too Mouse-centric. It's something we should have planned since basically the start of the game. Our future games will try to be more Android friendly.
Not planned anytime in the future for now. I'm personally not against the idea and it was originally proposed in one of the oldest Subscribers polls. So I don't know.
For now we don't see the value of it, no. Steam doesn't work well with on-going development games as they forbid you to have an updated version behind a paywall even if temporary. (Some creator don't respect that, but they are in fact in breach of Steamwork TOS)
It would only work with a finished version, which is not something we are anytime soon close of.
How does uploading the most up-to-date build on Steam (that you have to pay for/own the game) infringe on the ToS though? It's the same as it would be here... the free version is the demo version, and the full version is the one you buy. Except you only pay once and "own" the license for all future builds, I guess.
" Except you only pay once and "own" the license for all future builds, I guess." That's the big difference. It would be like paying one time on Steam and never pay again for having the update "in advance". I don't think it would neither feel fair for the sub on SStar/Patreon, nor it would be fair if i put the game on steam with a big price to compensate.
I just don't see either of this happening, unless we do some sort of Deluxe edition that we never make free after the game is finished. And even then it would have to wait that the game is finished.
hello, i have a question, so there were three customers that were supposted to pay 76,75 and 78 gold each and I had 60 initially, so I am supposted to get 289 gold afterwards right? but for some reason I have 181 after that shift, do you know why this might be?
You can double check all your expenses at the end of day summary. How do you know for sure they are going to pay that? The small number showed above them is the max amount they have in their purse not necessarily the amount they will spend.
I am loving this game! The only issue I'm having is I'm having a really hard time seeing/reading what's on the screen because everything is so tiny. Is there a way to make the UI bigger? I've already checked setting and set the screen to stretch which helped a little bit.
You might wanna play the deskop exe version where you can have true full screen. Considering the UI is pixel art we have no plan to add a scaling UI setting.
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Question
Is there something I am doing wrong?
I am having difficulty satisfying the richer clients
even if I give them my best worker and align with their request. They still give a thumbs down
also, what to do when the client hate a certain desire?
Richer clients need more lvl up girls and with higher beauty. Use more training, items, tattooes and capitalize on their personal tastes.
When a client hates a certain desire you have nothing to do,
just keep in mind that the stat is "wasted" and it's better to find a girl that is good on the other stats.
thank you
Have you considered adding simplified Chinese?
We gonna add support for additional languages later in the year,
but besides French and maybe Spanish and Japanese which are the additional languages spoken by the dev team it will have to be community translated.
why does itch mark the download as potential danger with malware and virus ?
yeah strange, suspicious activities by the page owner :o never seen that before
For some reasons we got flagged as spam for every update since december. I already complained about it in support but the only thing they did was fixing for that time and then pretend it won't happen again which it obviously did.
If you feel still cautious, which is - in the great scheme of things - not the worst opinion on internet, just wait a couple of days the warning will eventually come off. The HTML5 version is fine, it only hates the exe for some reasons.
Will there be a Android verison in the future?
We seriously did considered it, you are not the first one to ask, but the gameplay (and programming) is at the end too Mouse-centric. It's something we should have planned since basically the start of the game. Our future games will try to be more Android friendly.
would a chrome OS version be too niche to bother with?
Is there or will there be futa?
Not planned anytime in the future for now. I'm personally not against the idea and it was originally proposed in one of the oldest Subscribers polls. So I don't know.
Any plans for a Steam release?
For now we don't see the value of it, no. Steam doesn't work well with on-going development games as they forbid you to have an updated version behind a paywall even if temporary. (Some creator don't respect that, but they are in fact in breach of Steamwork TOS)
It would only work with a finished version, which is not something we are anytime soon close of.
How does uploading the most up-to-date build on Steam (that you have to pay for/own the game) infringe on the ToS though? It's the same as it would be here... the free version is the demo version, and the full version is the one you buy. Except you only pay once and "own" the license for all future builds, I guess.
" Except you only pay once and "own" the license for all future builds, I guess."
That's the big difference. It would be like paying one time on Steam and never pay again for having the update "in advance". I don't think it would neither feel fair for the sub on SStar/Patreon, nor it would be fair if i put the game on steam with a big price to compensate.
I just don't see either of this happening, unless we do some sort of Deluxe edition that we never make free after the game is finished. And even then it would have to wait that the game is finished.
hello, i have a question, so there were three customers that were supposted to pay 76,75 and 78 gold each and I had 60 initially, so I am supposted to get 289 gold afterwards right? but for some reason I have 181 after that shift, do you know why this might be?
You can double check all your expenses at the end of day summary. How do you know for sure they are going to pay that? The small number showed above them is the max amount they have in their purse not necessarily the amount they will spend.
Thank you, we will look into it.
I am loving this game! The only issue I'm having is I'm having a really hard time seeing/reading what's on the screen because everything is so tiny. Is there a way to make the UI bigger? I've already checked setting and set the screen to stretch which helped a little bit.
You might wanna play the deskop exe version where you can have true full screen. Considering the UI is pixel art we have no plan to add a scaling UI setting.